The Bonus Round is one of the gameplay elements on Wheel of Fortune. The Bonus Round has had several variations over the show's long history.
Used only on the Shopper's Bazaar pilot, the puzzle was the name of the prize the contestant was playing for. The winner was shown all vowels in the puzzle, then had 30 seconds to give one correct consonant and solve the puzzle.
While this particular format was only used in 1973, the concept was eventually recycled into the Prize Puzzle (albeit much less straightforward most of the time).
A token which covered a low-value wedge (the orange $100 next to Free Spin in Round 1, the tan $100 in Round 2, and $150 in Round 3) and allowed the player who picked it up to play a special puzzle at the end of the show. It could not be lost to Bankrupt nor forfeited by failing to solve that round's puzzle, and landing on it resulted in a "Charge" fanfare playing.
In the Star Bonus Round, the contestant chose one of four prizes, with the difficulty of the puzzle corresponding to the prize's value (Easy, Medium, Hard, Difficult). The puzzle was shown, and the player chose four consonants and a vowel. After the correct letters were revealed (if any), s/he was given the category and 15 seconds to solve; an onscreen "stopwatch" graphic served as the timer.
The Star Bonus was only used for a brief period in 1978: it debuted at some point between March 15 and April 6, and was gone by about early July (one 1978 episode has Chuck joke "there goes my Emmy", referring to that year's Daytime Emmy Awards where he was nominated but didn't win, suggesting it was taped after the nominations were announced but before the winners were named). Per one recollection, the Star Bonus was used for just three or four weeks.
There are three known instances of the Star Bonus being played: two Difficults and a Medium. One was played on April 7 by veteran game show contestant Scott Hostetler (see right), who failed to solve PABLO PICASSO (Difficult). According to a recollection, the other puzzles were TOSSED GREEN SALAD (Medium) and KNOCK ON WOOD (Difficult), with RSTNE picked for both. Per Scott's own recollection, he was the second person to play the Star Bonus Round.
Star Bonus was likely retired for several reasons, the most obvious being that there was no guarantee it would be played. If it was not picked up, it was removed to play Round 4 (presumably only if there was time for further rounds); if it was picked up, the game ended after Round 3. Further, while the prizes designated for the Star Bonus were marked by stars, they could also be purchased during normal shopping rounds, allowing for the possibility of a come-from-behind win being negated or even rendering the token entirely useless due to having no prizes to play for. It likely also had a detrimental effect on the show's end product: the April 7 episode is heavily edited, most noticeably the contestant interviews, seemingly to provide enough time for the Star Bonus Round.
On the June 26, 1978 episode of Match Game (taped May 26), when host Gene Rayburn begins to explain about landing in a "gold star area" on the Star Wheel (which debuted that day), panelist Richard Dawson jokes that "Chuck Woolery comes out and punches you in the mouth." The timing of Dawson's comment and his namedrop of Woolery point to this being a reference to the Star Bonus, which if so would be the only known reference to it contemporary media.
The most familiar Bonus Round was tested on a few episodes in 1981 but does not appear to have become permanent until early 1982. Its first known appearance was during Second Honeymoon Week (July 20, 1981), and it was used again during Christmas Wish Week (December 14, 1981) as well as Christmas in New York Week (December 21, 1981), and Pat Sajak's first week (December 28, 1981), but not on Chuck Woolery's last episode the previous Friday (December 25). The weeks of March 22 and 29, 1982 were referred to as Bonus Week, suggesting that it was still not a permanent part of the show; it was likely made permanent by June 1982.
Originally, the contestant was provided a blank puzzle and a category and asked for five consonants and a vowel. S/he then had 15 seconds to solve. Almost all contestants chose some permutation of R, S, T, L, N, and E as those letters are the most common. By about 1985, nearly every contestant began calling some permutation of RSTLNE, which tended to reveal a good portion of the puzzle more often than not. Despite this, one contestant in Season 5 failed to uncover any letters in the bonus puzzle L A LAW, the only known time this happened under the original rules.
As with the Star Bonus, the winner originally played from their spot at the contestant area. The current setup, where the winner stands at center stage, was likely introduced around the time the round became a permanent part of the show, and definitely by its appearances in mid-June 1982.
Originally, contestants could pick any prize marked with a gold star to play for in the Bonus Round, which sometimes resulted in playing for a fairly inexpensive item such as a piece of furniture. With the nighttime change to play-for-cash in October 1987, that Bonus Round began offering five or six different prizes: $25,000 cash, a car, and 3-4 other prizes that changed each week. The vast majority of contestants chose either the cash or a car.
According to a tweet by Pat in 2022, the name "Bonus Round" was a placeholder, and stuck only because the producers could not think of anything better.
The current rules were introduced on the nighttime show on October 3, 1988, and on the daytime show at some point in September or October of that year. The player is now given RSTLNE, then asked for three more consonants and a vowel. The time limit was reduced to 10 seconds, and the puzzles were made slightly harder.
It is extremely rare for RSTLNE to reveal half or more of the answer, and many puzzles between 1991 and 1996 used none of those letters. Starting in Season 7, bonus puzzles also became much shorter: under the original rules and the majority of Season 6, bonus puzzles were often 15-20 letters long (and in some cases, were even the longest puzzles of the episode), while the vast majority from 1989 onward were typically between four to ten letters, and predominantly one-word Thing(s). A few between 1992-96 were as short as three letters, and there is one recollection of the two-letter AX being used sometime in 1994. The practices of very short bonus puzzles and almost exclusively using Thing(s) were gradually reversed throughout 2004-05.
In Season 6, the show tried two experimental "Wipe Out" Weeks (October 24-28 and February 13-17), where winning the game allowed the contestant to return the next day, but also eliminated the bonus prize that they played for if it was won. To indicate this, red "WO" letters were placed on each prize that was won. These episodes are also notable for playing a snippet of "Wipe Out" by the Surfaris whenever a Prize was won.
The prize selection was changed at the beginning of Season 7 (September 4, 1989) to a random draw from five envelopes spelling out W-H-E-E-L, and any prize that was won was taken out of rotation for the rest of the week. This change was likely done because an overwhelming majority of contestants during Season 6 chose to play for the $25,000 or a car. On Fridays, if only one envelope remained, Pat generally said what the remaining prize was but still had the contestant pull out the envelope anyway. Regardless of outcome, Pat always revealed the prize after the round, except on the envelopes' first day of use.
While daytime added a $5,000 cash prize on Bob Goen's debut (July 17, 1989), players were still allowed to choose their prize, though choosing the cash or car was somewhat less common than it had been on nighttime. Wheel 2000 used just two envelopes (A-B), with the prize only revealed if it was won.
While the envelopes have changed very little over the years, the prop they were housed in had seven distinct appearances:
For several weeks during Season 14, the prize envelopes' insides were glittery green instead of their usual gold design. In addition, there was a separate battery-operated $25,000 envelope with flashing numbers, which Vanna would hold up in promotion of that prize. For a brief period around Season 17, the $25,000 envelope had the show's logo on the inside of the top flap; this was reverted sometime in Season 18.
Beginning on September 21, 1998 (two weeks into Season 16), the $25,000 envelope was kept in play even if won. On September 3, 2001 (the first show of Season 19), the prize selection was changed to three different cars and two $25,000 prizes, all of which remained in play all week; this was also the point at which the Bonus Round generally stopped offering anything other than cash or cars. Previously, contestants could win gold-and-silver packages, jewelry, annuities, trips, boats, trailers, motorhomes, or other esoteric prizes.
The most expensive Bonus Round prize in the W-H-E-E-L era was a custom-built Shelby Cobra worth over $105,000, won by Derek Rose on a Las Vegas episode in February 1998.
Despite the three-car/two-$25,000 setup being touted as a new change "for the season", the five-envelope format was replaced on October 22, 2001 (eight weeks into Season 19) with a 24-envelope Bonus Wheel. Other than a single $100,000 envelope, the prize distribution has changed over time:
As with the W-H-E-E-L envelopes, Pat always reveals the contents after the round regardless of outcome. For the first few weeks, he also revealed the location of the $100,000 envelope. Likewise, since the introduction of the $1,000,000 prize, Pat always reveals its location, barring a January 2009 episode where he forgot. Pat's cards include a diagram of the Bonus Wheel with the $100,000 or $1,000,000 envelope's location colored red. This can occasionally be seen on camera. Likewise, Vanna is given signals from offstage if either top prize is hit. On Celebrity Wheel of Fortune, all four $100,000 locations are colored red on Pat's card, and if the $1,000,000 is in play, its location is colored green.
Like the W-H-E-E-L envelope prop, the Bonus Wheel has had several different appearances:
Starting in Season 23, the Bonus Wheel remains onstage for the final segment; prior to this, it (like the W-H-E-E-L props before it) was taken offstage at the final break.
The $100,000 and $1,000,000 envelopes both have the two-row Wheel of Fortune logo on the upper flap, while the other envelopes use the traditional logo. Some $100,000 winners have reported getting to keep said envelope as a souvenir.
While it has never been stated on-air, the Bonus Wheel must make at least one complete revolution; spins that do not are edited out.
On Celebrity Wheel of Fortune, there are only four cash prizes by default: $25,000, $50,000, $75,000, and $100,000, the last of which has four envelopes, with one of them being replaced with $1,000,000 if the winner of that half has the Million-Dollar Wedge. Unlike the main show, where the cash prizes are less frequent the higher they are in value, it is likely that the $25,000 prize is less frequent than $50,000 and/or $75,000, as it was never landed on during the first season of the show. In addition, all envelopes, including the $1,000,000 one, have the traditional logo.
Since October 23, 2006, contestants who take the Wild Card to the Bonus Round can use it to call a fourth consonant after their three more consonants and a vowel.
Despite a timer being present in the studio, it was very rarely shown on-camera and never appeared during the Bonus Round itself. A visual timer was added to the contestant window at the beginning of Season 30.